Feature MvC: Infinite’s Story Will Tell You Why Its Worlds Collide What to expect when you are expecting INFINITY. Ash WaylingMay 15, 2017
Feature The Surge Director Talks Combat, Game Development and Mid-Gen Upgrades Managing Director Jan Klose opens up about the hardcore sci-fi hack and slash The Surge Kieran StocktonApril 4, 2017
Feature Troll and I Is A Tale About Friendship, Overcoming The Odds And 1950s Scandinavian Dreadlocks We chat with Spiral House to find out all things Troll and I ahead of its Australian release Zach JacksonMarch 22, 2017
Interview We Talk Sniper: Ghost Warrior 3 With Senior Level Designer Tomasz Pruski Zach chats to SGW3's Senior Level Designer, Tomasz Pruski to find out the latest on the sharpshooter title Zach JacksonNovember 25, 2016
Interview Nintendo Switch Presentation 2017 Date Announced More to come for the Nintendo Switch John GrayOctober 27, 2016
Interview We Talk Pro Evolution Soccer 2017 With Konami’s Adam Bhatti Rob talks all things Pro Evolution Soccer 2017 with Adam Bhatti of Konami Rob PikeSeptember 5, 2016
Interview We Talk Asemblance With Nilo Studios Zach talks to Nilo Studios about all things Asemblance including what it's like to be labelled a walking simulator and potential VR and Xbox... Zach JacksonAugust 26, 2016
Interview We Talk ClockWork With Gamesoft Gamesoft's Managing Director Vishal Gumber gives us the lowdown on the 2D side-scrolling puzzler ClockWork Ash WaylingJuly 26, 2016
Interview We Talk Attack on Titan: Wings of Freedom with Omega Force We ask questions regarding the scout regiment focused game. Jordan GarciaJuly 6, 2016
Interview We Talk The Witcher 3: Blood & Wine With Senior Animator Jamie Bury And a hands-on with the expansion. Two for the price of one! Jordan GarciaMay 11, 2016