Feature Talking Augmentation, BFF Bracelets And Not Destroying The Holy Trinity With Dragonflight Class Lead Graham Berger Trying not to tip the scales Ash WaylingJune 29, 2023
Interview Fntastic Talks The Day Before’s Gameplay Vision, Studio Culture, And The Trademark Dispute We speak exclusively with Fntastic about The Day Before Zach JacksonJune 7, 2023
Interview Dead Island 2 Was Built On Making Zombies Fun Again, Gory Movies And A Nod To Hollywood We sit down with Dambsuter Studios for a Q&A all about Hell-A Zach JacksonApril 17, 2023
Feature Talking Wild Hearts, Japanese Culture And Beyblades With Omega Force The team opens up about inspirations, old and new. James WoodApril 14, 2023
Interview Black Salt Games On Night Fishing And Cosmic Horror In Dredge Pushing off into the deep with Black Salt Games James WoodMarch 13, 2023
Interview Rental Trauma, Horror Inspirations And Queer Game Development – A Chat With Aussie Duo Fuzzy Ghost We talk all things housing horror with Pete and Scott James WoodMarch 6, 2023
Interview We Flew To Japan And Nerded Out With Creative Business Unit III Over Final Fantasy XVI God of War fans might want to pay attention Nathan HennessyMarch 4, 2023
Interview Gungrave G.O.R.E Is Built On Bringing Back The Good Times And Christian Bale Bullets, Bloodshed and Bale Zach Jackson and Ash WaylingNovember 11, 2022
Interview Talking Industry Trends, Classifications And Publishing Wishlists With Devolver Digital Co-Founder Graeme Struthers A great chat with an industry heavyweight Adam RyanOctober 15, 2022
Interview A Plague Tale: Requiem Will Be A Grittier Experience With Greater Player Choice And A Lot More Rats Asobo Studio is aiming to raise the bar with Requiem Zach JacksonOctober 10, 2022