Interview Battlefield Portal Is An Exciting First For The Series That Puts The Community In The Driver’s Seat We chat with Senior Game Designer Rob Donovan about Portal's huge potential Adam RyanJuly 26, 2021
Interview Tails of Iron Is A Brutal Mix Of Redwall, Grimm’s Fairy Tales And The Souls Genre We speak with Odd Bug Studio about their upcoming RPG adventure Zach JacksonJuly 26, 2021
Interview Double Fine’s Lisette Titre-Montgomery And Tim Schafer On Returning To The World Of Psychonauts We sat down (virtually) with Double Fine Kieron VerbruggeJuly 19, 2021
Interview How Guardians of the Galaxy Puts Choice And Consequence At The Centre Of Its Original Take On Marvel’s Universe Our deep dive with Eidos Montreal Kieron VerbruggeJune 14, 2021
Interview Life is Strange: True Colors Uses Empathy As A Mechanic To Tell A New Kind Of Video Game Story An interview with Felice Kuan and Erika Mori Kieron VerbruggeApril 22, 2021
Interview Hood: Outlaws & Legends Is A Multiplayer Spin On Robin Hood Where Giving To The Poor Is Optional We head to Sherwood to chat with Hood's director to find out more about the hybrid multiplayer Zach JacksonApril 9, 2021
Feature All Things Diablo II: Resurrected – Blizzcon Insights From The Developers Bringing Hell Back To Life Let's chat with those responsible for the Lord of Terror's makeover Ash WaylingFebruary 25, 2021
Interview Made In Australia: We Talk The Artful Escape With Beethoven & Dinosaur Kicking the new year off with a bang Zach JacksonJanuary 15, 2021
Interview Sniper Ghost Warrior Contracts 2 Delayed To Early 2021, Aiming To Build On The Foundations Of The First Game We scope out the latest on Sniper Ghost Warrior Contracts 2 Zach JacksonNovember 13, 2020
Feature Agony Developer Believes Paranoid Will Open Their Games Up To More Players Madmind Studios gives some insight on the development of Paranoid Zach JacksonSeptember 7, 2020