The latest episode of Talkthrough is available now, focusing on Kingdom Come: Deliverance II, the sequel to the popular and acclaimed immersive story-driven RPG developed by Warhorse Studios and published by Deep Silver.
In this episode, Zach, Nathan and Ash are joined by Prokop Jirsi, Lead Designer, and Tobias Stolz-Zwilling, Communications Director at Warhorse Studios. Watch Ash brave 15th century Medieval Europe as they discuss how the team designed the immersive world of Kingdom Come: Deliverance II, what inspirations and resources they used, what they wanted to improve on from the original game, and heaps more.
You can check out the episode below.
Kingdom Come: Deliverance II is out now on PS5, Xbox Series X|S and PC. We scored it a 9 in our review, writing that “Make no mistake, there are glimmers of a masterclass, action-packed role-playing game here that has me thrilled for whatever Warhorse has in store next. Kingdom Come: Deliverance should now be regarded alongside greats like Oblivion and New Vegas.”
Let us know what you think about this episode of Talkthrough in the comments or on social media.


