Connect with us

Hi, what are you looking for?

WellPlayedWellPlayed

Review

Aragami: Shadow Edition Review

Now with a fresh new pair of sneakers

Fast and loose is probably the best way to describe how I approach stealth in video games. Sure, if remaining undiscovered is encouraged in a game or a particular sequence I’ll have a crack at it, but I lack the patience to sit around for an eternity while I discern enemy patterns and plan my approach. Aragami is a game that I initially dismissed as being too stealth-horny for my liking when it released for the PlayStation 4 and PC back in 2016, despite sporting an enticing visual style. With the release of Aragami: Shadow Edition hitting both the aforementioned platforms and now the Xbox One with all of the previously available content plus the new Nightfall expansion, I figured it might be time to give it a look.

If you also missed Aragami the first time around, it’s a stealth-action game with a heavy bias towards the ‘stealth’ portion of the equation. Your player character in the main game, a being made of pure shadow named (you guessed it) Aragami, is summoned by a princess named Yamiko to defend her from an army of light called the Kaiho clan. What follows is a simple but forgettable tale full of proper nouns and poorly communicated plot turns, but the world itself is interesting enough as a backdrop to the action that it’s still easy to feel invested in the immediate story. The important thing to know is that because Aragami is made of shadow, he aint’ a fan of the light. Staying out of the shadows too long drains him of his power, and the warriors of the Kaiho army can take him down for good in one light-imbued strike.

I’ve been watching, I’ve been waiting, in the shadows, for my time

Luckily, being a ninja made entirely of shadow, Aragami has more than a few tricks up his sleeve. Shadows in the world provide not only a means of staying hidden but also a nifty way to get around, as Aragami can teleport instantly between them as well as create his own almost anywhere that isn’t under direct light. Using these powers takes energy that is drained when standing in lit areas but recharges in the dark, so it pays to stick to pockets of darkness, teleporting swiftly between them as you make your way across each area. The levels themselves are self-contained and span a multitude of interesting locales from wide plains to dense forests and temples and do a decent job of providing varied opportunities for evading or dispatching enemies. The forces of the Kaiho army stick to their predefined paths for the most part, only straying if they spot Aragami or come across a dead body, and their line of sight is relatively short, making stealth more about  taking advantage of shadows and the verticality of the level design to effectively reach your goal than managing enemy AI. Frustration does crop up from time to time when an enemy behaves inconsistently such as randomly spotting the player from miles away, but for the most part the simpler NPCs make for a refreshingly easy-going stealth game.

Twin ninjas. Twin-jas. Yes? No? Okay

New to this version of Aragami is the Nightfall expansion, which adds an all-new story to the game across four chapters and features two new playable protagonists, Hyo and Shinobu. The game recommends playing the new content after finishing the main game not only because the story takes place a few years later but because the gameplay picks up pace pretty well from the end. Nightfall is short, only two or three hours compared to the original ten-hour campaign, but the momentum and level of challenge are strong throughout. Whereas Aragami’s special abilities would gradually unlock through finding hidden scrolls, Hyo and Shinobu have their (admittedly smaller) movesets unlocked from the outset. Variety then comes in the form of unique twists on the standard gameplay that crop up from time to time, like tailing enemies to sneak through special barriers or manoeuvring past ethereal balls of light. In single player it’s possible to play as either of the new protagonists, with the remaining character popping in as needed to perform tandem moves. Where this expansion really shines is when another human player gets involved. Whatever simplicity or repetitiveness when playing solo is quickly extinguished as soon as a second player gets involved and it becomes possible to plan and execute coordinated attacks. Playing in co-op is a lot of fun and different enough that it almost warrants going through the entire main game and expansion a second time, or just forgoing a solo playthrough altogether.

Advertisement. Scroll to continue reading.



Shoot, I’ll never assassinate that giant rock wall with the guard watching it so intently

Aside from the new content on offer, developer Lince Works has also done a lot of behind-the-scenes work on improving the visual experience in Aragami. While already a great looking game with its high-contrast, yet soft cel-shaded look and pleasing effects, performance has always notoriously been a bit of an issue. Now with Shadow Edition, some much needed spit-and-polish has been applied that brings some stability to framerates and visual improvements just in time for the Xbox One/One X release and will be applied retroactively to prior versions of the game on PS4 and PC. Some issues and bugs still remain however, in particular a significant portion of the audio in my game (being played on the Xbox One X) was missing from the beginning, which at first I assumed was intentional (ninjas being silent and all that) but realised was a bug after I hard reset my console. Still, for an indie effort there is a lot to appreciate about the production values on show and the way in which the visual composition and interplay of light and dark help inform the gameplay.

Final Thoughts

Aragami: Shadow Edition is the perfect way for anyone who missed the game the first time around to get in on a basic but fun stealth game about shadowy, teleporting ninjas. It’s great to see a small developer continue to iterate on and support a game that’s almost two years old and for the whole thing to find a new home on another platform. If you bought and enjoyed Aragami in the past you’re in luck too, because the improvements are for everybody and the Nightfall expansion is well worth throwing a few dollars at to add on.

Reviewed on Xbox One X | Review code supplied by publisher

Click here for more information on WellPlayed’s review policy and ethics

Aragami: Shadow Edition Review
Fatal Ninja-ry
A fun and accessible stealth-em-up in a shiny new package complete with brand-new story expansion and a plethora of improvements.
The Good
Fun, fast-paced stealth action
New content is worthwhile
Enhancements make the cool visual style shine
Co-op is a blast
The Bad
Enemy AI is sometimes wonky
Some major bugs still present
Story is disappointing
8
Get Around It
  • Lince Works
  • Merge Games
  • PS4 / Xbox One / PC
  • June 5, 2018

Advertisement. Scroll to continue reading.
Aragami: Shadow Edition Review
Fatal Ninja-ry
A fun and accessible stealth-em-up in a shiny new package complete with brand-new story expansion and a plethora of improvements.
The Good
Fun, fast-paced stealth action
New content is worthwhile
Enhancements make the cool visual style shine
Co-op is a blast
The Bad
Enemy AI is sometimes wonky
Some major bugs still present
Story is disappointing
8
Get Around It
Written By Kieron Verbrugge

Kieron's been gaming ever since he could first speak the words "Blast Processing" and hasn't lost his love for platformers and JRPGs since. A connoisseur of avant-garde indie experiences and underground cult classics, Kieron is a devout worshipper at the churches of Double Fine and Annapurna Interactive, to drop just a couple of names.

Comments

Latest

News

The online library of LBP3 content will not be returning

TV & Film

Please stand by, we'll be right back

News

Now everyone can feel the stress they bring

Interview

There's a lot going on beneath the surface of the newest WoW expansion

News

Not all superheroes wear capes, but these ones do

News

The original 1984 series on the big screen for the first time

News

Venture will be hitting the ground (and digging it) right away

Latest Podcast Episode

You May Also Like

Review

Strike me flamin’ roan

Review

Atom bomb baby little atom bomb

Board Game Review

Deck Star

Review

Greenest Dungeon

Advertisement