Features

A Couple Hours In, WoW: Shadowlands Is Actually Quite Good So Far

Hear me out, It actually ...doesn't suck?

How Draugen’s Approach To Mental Health Helped Craft An Emotional Narrative

We dig deeper into Draugen's themes with Ragnar Tørnquist

Made In Australia: We Chat Grip With OneBar Games

From student project to studio release, we find out the origins and evolution of Grip

Hands On With Rainbow Six Siege’s Season 2 Operators

Siege has been smashing it for 5 years, and it shows no sign of slowing down

Röki Hands-On Preview – Snowcapped Potential

A narrative adventure with a dark twist

Made In Australia: Ghost Pattern

We chat with Melbourne's very own Ghost Pattern about how it all began

Does a Viking Assassin’s Creed Game Even Make Sense?

Ubisoft set to make liberal use of poetic licence