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Wo Long: Fallen Dynasty Gets New Story Focused Trailer

History never looked so cool

Ahead of its release later this year, Team NINJA and KOEI TECMO’s new action game Wo Long: Fallen Dynasty has received its first story-focused trailer. The short but sweet trailer offers us a glimpse at the larger narrative at play in the game’s dark fantasy rendition of China’s Three Kingdoms period. During this tumultuous era of Chinese history, you’ll be playing as a customisable soldier who must take on hordes of demonic threats and restore balance to a land threatened by warring dynasties, some of whom ride dragons by the looks of things.

As you can see in the trailer below, it looks as though Wo Long: Fallen Dynasty will be integrating the real-world politics of this period of history with its stunning Chinese mythology action gameplay. Despite facing down dragons, demons, zombies and more, players will also be engaging with historical figures such as warlords and military leaders like Liu Bei, Cao Cao and Sun Jian. Amping up the storytelling will be famed director Kenji Tanigaki who is lifting from his action expertise to direct the game’s cutscenes.

Wo Long: Fallen Dynasty comes to us by way of Team NINJA, the developers taking lessons learnt on other action roleplaying titles like the Nioh franchise and expanding into deeper class customisation and combat options. Wo Long: Fallen Dynasty’s playable demo from 2022 was a tantalising glimpse at the complex but intriguing systems in the game and with the full release just around the corner, we can’t wait to see how this one turns out.

Wo Long: Fallen Dynasty is set to release on March 3rd, 2023 for Xbox Series X|S, Xbox One, PlayStation 5/4, and PC. If you nab yourself a digital copy before March 16th you’ll receive the special “Baihu Armor” in-game, which you can also get by pre-ordering digitally along with the “Zhuque Armor” set.

Are you looking forward to playing Wo Long: Fallen Dynasty? Be sure to let us know in the comments or on social media.

Written By James Wood

One part pretentious academic and one part goofy dickhead, James is often found defending strange games and frowning at the popular ones, but he's happy to play just about everything in between. An unbridled love for FromSoftware's pantheon, a keen eye for vibes first experiences, and an insistence on the Oxford comma have marked his time in the industry.


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