Capcom has sent a glimmer of hope regarding the brawler’s inexplicably missing Arcade Mode.
“The team is looking into adding an Arcade Mode and we’ll have more information to share soon,” a Capcom representative told Forbes via email. According to the same representative, Capcom is also planning to introduce difficulty sliders into the existing Character Stories mode.
The absent Arcade Mode, a staple of Street Fighter entries and literally every other fighting game that’s been developed since, was a point of contention present in the majority of Street Fighter V reviews on the web. The existing Story Mode — basically a prologue to the full-fledged Story experience being added by Capcom in June as free DLC — is woefully short, lean on narrative, and doesn’t even have an option to adjust difficulty.
Veterans and newcomers alike have expressed concern with not being able to properly emulate the typical 3-round match vs CPU environment, and it’s a valid complaint. One can only hope that Capcom not only adds a proper Arcade Mode, but does so for free.
Curiously, though, a number of Capcom loyalists insist that Arcade Mode had been planned all along and was slated for inclusion in a future update. Of course, no one has been able to link to any proof, and this new statement from Capcom seems to imply that it was never part of the game’s roadmap.