Final Fantasy XVI’s Producer Says Its Visuals Aren’t Final, More Info Coming Next Month

Final Fantasy XVI’s Producer Says Its Visuals Aren’t Final, More Info Coming Next Month

Although nobody was really expecting to hear anything from Naoki Yoshida about Final Fantasy XVI during today’s Square Enix Presents at Tokyo Game Show 2020, the producer managed to let slip a few details when prompted by his panel mates that fans might find interesting (and slightly vindicating).

Though the stream was in Japanese, thanks to a series of tweets from Twitter user RPGMoogle, we know that Yoshi-P is well aware that some fans have been criticizing the visuals shown in the Final Fantasy XVI trailer and countered with the notion that the team wanted to run a trailer with substance as opposed to something pretty and showed nothing. That’s a big move coming from Square Enix, who are no strangers to flashy videos that show too little, too early. Yoshida-san also promised more information about the game is coming via a teaser site at the end of October and then again in 2021.

It’s just a small amount of information, but for those of us who’ve been watching that same trailer every day since Final Fantasy XVI’s announcement – it’s something! To see why I’m personally very keen for the game, have a look at Why I’m Already Completely Sold On Final Fantasy XVI.

Kieron started gaming on the SEGA Master System, with Sonic the Hedgehog, Alex Kidd and Wonder Boy. The 20-odd years of his life since have not seen his love for platformers falter even slightly. A separate love affair, this time with JRPGs, developed soon after being introduced to Final Fantasy VIII (ie, the best in the series). Further romantic subplots soon blossomed with quirky Japanese games, the occasional flashy AAA action adventure, and an unhealthy number of indie gems. To say that Kieron lies at the center of a tangled, labyrinthine web of sexy video game love would be an understatement.