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Shin Megami Tensei V: Vengence Gets Surprise Early Release Date

Vengence will be yours and mine a little earlier

In a pleasant surprise for fans of the long-running JRPG series, ATLUS has today announced that its re-release Shin Megami Tensei V: Vengence will hit shelves a full week earlier than expected, landing on consoles on June 14th. Originally released back in 2021, Shin Megami Tensei V went on to sell over a million copies since launch and garnered a fairly positive fan and critical reception at the time.

Now, eying a release on PS5/PS4, Xbox Series X, Xbox One, and Nintendo Switch, Shin Megami Tensei V: Vengence brings with it a whole new story for players to experience as well as a bevy of visual and system updates to make it the definitive version of the beloved entry.

Shin Megami Tensei V: Vengence will feature the original campaign, redubbed the Canon of Creation, and include a brand new series of events called the Canon of Vengence (incredible titles actually, zero notes). According to ATLUS, the Canon of Vengence run will dramatically differ from the familiar Canon of Creation in the game’s backend, changing the outcome of the story and giving both returning and new players something meaty to sink their teeth into.

Beyond the narrative rework though, the re-release has also updated many of the game’s core systems. Exploration, battles, and demon fusions have all been punched up to include new skills and potential combinations of the little goobers and freaks that populate this gorgeously rendered fantasy world.

It all looks pretty great, and as someone who has been looking for a way into the expansive Shin Megami Tensei world, ATLUS is promising the Vengence release will be a great jumping-on-point.

Are you keen to get back into Shin Megami Tensei V? Be sure to let us know in the comments below and on social media.

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Written By James Wood

One part pretentious academic and one part goofy dickhead, James is often found defending strange games and frowning at the popular ones, but he's happy to play just about everything in between. An unbridled love for FromSoftware's pantheon, a keen eye for vibes first experiences, and an insistence on the Oxford comma have marked his time in the industry.

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