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Wasteland 2 Coming To Xbox One & PS4

Pestilence and death for all!

Wasteland 2 is awesome. Plain and simple, a game that took the old skool CRPG genre and breathed new life into it through the wonders of Kickstarter and people with more money than me to back it.

Originally released for PC last year on Steam, the game is now getting a Directors cut release on PC (free to those who purchased the game already) and next gen console.

From developer inXile..

We have some big news to share with you today, so we’ll just cut right to the chase. Wasteland 2 Director’s Cut will be releasing digitally on PC on October 13, 2015! Additionally, for Xbox One and PlayStation 4digital and physical releases will be coming on October 13th in the Americas, and October 16th Worldwide!

As we’ve said before, anyone who already owns Wasteland 2 on any digital PC retailer will be getting the Director’s Cut as a free update on PC. We’ll have more information as we get closer to release, but it’s our intention to make sure it’s as easy a process as possible. Keep your eyes peeled on our Wasteland 2 forums as we’ll be putting up FAQs and similar in the coming weeks towards release.

For those of you who are still curious about the Director’s Cut contents, features, and changes, or may have missed our discussions on them previously, here are some links that go over some of those new elements in detail.

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And those do not even fully cover all the new additions, like new and expanded voice-over for many of the game’s key NPCs and companions, as well as our extensive rebalancing of virtually every combat encounter, loot drop, and item you’ll find in the game.

We’re now in the home stretch of development. Our final tasks in the several weeks before final release include polishing up the game as much as we can, including tweaks, optimizations, fixes and balance adjustments. We hope you will enjoy the changes and updates as much as we enjoyed bringing them to you.

As we mentioned in a previous update, we were at E3 2015 in June, and we had a great experience.It’s exciting and useful for our development to actually get people playing this new version of the game, and we wanted to share some of the E3 coverage with you if you’d missed it previously:

There are preview write-ups from GameReactorRPGFaniDigitalTimesHardcore Gamer, and Xbox Achievements in English, as well as non-English coverage from vgBR.com (Portuguese), GeeksAndCom (French), IGN IT (Italian) and 9lives (Dutch).

In addition to interview content in the above, there are interviews with Brian Fargo from GameCrateAkihabara Blues and Press Start TV.

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Written By Trent Saunders

Although he has been gaming since the Sega Mega Drive launched in 1990, he still sucks at most games. When not being trash he watches French horror films, drinks herbal tea and secretly loves the music of Taylor Swift.

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