Cuphead Is Coming To Nintendo Switch

Cuphead Is Coming To Nintendo Switch

Well now, it looks like all the talk of Nintendo and Microsoft becoming fast friends is starting to bear fruit. In an announcement during their indie-centric Direct today, Nintendo revealed that Microsoft and Studio MDHR’s tough-as-nails animated platformer will be hitting the hybrid portable console this coming April 18th.

On top of that, a free content update for the game will hit all platforms on the same day, containing the following tweaks and additions (taken from this post on the Studio MDHR website):

    • CHARACTER SELECTION! For the first time ever, select Mugman right from the start of your adventure in single player!
    • FULLY ANIMATED CINEMATICS!Now, all of the game’s cutscenes play out in fabulous locomotion!


  • FULLY LOCALIZED TEXT IN TEN ADDITIONAL LANGUAGES! In addition to English, we’re thrilled to be able to offer Cuphead in French, Italian, German, Spanish, Brazilian Portuguese, Polish, Russian, Japanese, Korean, and Simplified Chinese. We know how long folks have been waiting for this, so we took special care in the quality of each translation, and curated fonts that felt just right for each audience. In fact, we even partnered with expert calligraphers to bring the Boss & Level title lettering to life in Korean, Chinese, and Japanese – drawing inspiration from the early cartoon works of each country!
  • OODLES OF BRAND NEW ANIMATION AND ART! Cuphead and Mugman have multiple fight intros! Legendary Chalice now grants Super Arts with a blast of magical energy! Mummies explode in a shower of confetti! Dozens of other dazzling additions and adjustments throughout the game!
  • Bug fixes and tweaks!
  • And more!

Interestingly, in the same post the studio hints at Xbox Live features potentially coming to the Switch version of the game in the future. This aligns with previous reports regarding the Live SDK being ported to the Switch ecosystem, which is exciting news for multi-platform players.

Stick around for more on that as it develops.

Kieron started gaming on the SEGA Master System, with Sonic the Hedgehog, Alex Kidd and Wonder Boy. The 20-odd years of his life since have not seen his love for platformers falter even slightly. A separate love affair, this time with JRPGs, developed soon after being introduced to Final Fantasy VIII (ie, the best in the series). Further romantic subplots soon blossomed with quirky Japanese games, the occasional flashy AAA action adventure, and an unhealthy number of indie gems. To say that Kieron lies at the center of a tangled, labyrinthine web of sexy video game love would be an understatement.