Australian developer Ghost Pattern has revealed how the simultaneous stories will work in its heartfelt narrative Wayward Strand.
Wayward Strand has been one of our most anticipated indie games since we saw it at PAX Australia in 2019. Set in 1978, it tells the story of Casey Beaumauris, a young girl who has joined her mother (a nurse) onboard an airship hospital where she works. Casey has planned to use this time to learn about the patients onboard, as well as the airship itself in order to write an article for her school newspaper. But like in real life, time stops for no one, and in Wayward Strand the inhabitants of the airship will continue about their day whether you are speaking to them or not.
One of the game’s unique features is what Ghost Pattern is calling “simultaneous stories”, which sees multiple events happen at any one time on the ship. Given Casey can only be in one place at one time, the player will need to choose which characters they want to engage with, meaning that any other events happening at that same time will need to be experienced in another playthrough. Below is a video where Goldie from Ghost Pattern explains the feature in further detail.
Wayward Strand is in development for release on PS5, PS4 and PC (via Steam).