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Overkill’s The Walking Dead Game Delayed Into 2017

Not even Rick Grimes is immune to the current-gen delay plague

On the 21st of January, developer Overkill’s parent company, Starbreeze Studios, announced that their The Walking Dead game had been delayed into the second half of 2017. It doesn’t come as a surprise given that we still haven’t seen any gameplay footage from the game as of yet. The title was first revealed back in August 2014 and Starbreeze and Overkill (of Payday and Payday 2 fame) targeted a second half of 2016 release for their PS4, Xbox One and PC co-op shooter.

Not wanting to cause a fuss, the Swedish company concealed the news of the delay within a press release announcing their new partnership with leading Korean game company Smilegate. The partnership will allow Starbreeze to bring Payday 2 and Overkill’s The Walking Dead to the Asian markets via the Smilegate platform, as well as develop an all-new first person co-op game on Smilegate’s Crossfire franchise for western markets. The details of the delay were as follows:

OVERKILL’s The Walking Dead will be expanded with more content where an Asian version will be developed for simultaneous launch with the western version. To maximize the new opportunities, Starbreeze, 505 Games and Skybound have decided to release the game in all markets during the second half of 2017. The partners are convinced this will pave the way to success, maximize revenues and cement it as a tent pole product for the next decade to come.

To read Starbreeze’s press release in full, click here

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Written By Zach Jackson

Despite a childhood playing survival horrors, point and clicks and beat ’em ups, these days Zach tries to convince people that Homefront: The Revolution is a good game while pining for a sequel to The Order: 1886 and a live-action Treasure Planet film. Carlton, Burnley FC & SJ Sharks fan. Get around him on Twitter @tightinthejorts

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