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Psychological Thriller Asemblance Coming To PS4 In May

PS4 getting psychological thriller game inspired by The Twilight Zone, The X-Files, and the Black Mirror

Asemblance, a single-player, first-person psychological thriller which is being developed by Seattle-based Nilo Studios is coming to PS4 in May.

The game’s blurb reads:

You wake to find yourself trapped inside an experimental machine.
A machine built to simulate memories.
You have no idea how you got here…
But to break the cycle, you must look into a past that you may not want to remember.

It sounds like an interesting premise, and I for one am a big fan of psychological thrillers, so i’ll be keeping an eye out for the release of this. You can watch the game’s release trailer below:

Niles Sankey, who is the creative director at Nilo Studios wrote about the game and the studio on the PlayStation blog:

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It’s the first episode of an expansive franchise inspired by The Twilight Zone, The X-Files, and the Black Mirror television series. These series show a unique ability to pull the viewer into a narrative that isn’t always logical and keeps you engaged by asking what is really true. We’ve also found inspiration in games that allow players to explore different theories and ultimately engage one another to learn the truth. We were inspired by this approach to create a narrative where you’re never quite sure what’s real or what’s not. We hope we’ve accomplished that in Asemblance.

We’re just about done with development and are currently optimizing the game, polishing the audio design, and adding the final touches to the game’s multilayered narrative.

Nilo was founded in Seattle, Washington, just last year, so we’re a relatively new studio. That said, the developers here have years of experience making games, writing books, and producing music here in the Seattle area. I was a designer at Bungie for almost ten years before founding Nilo. While I’m proud of the work I’ve done on bigger games like Destiny, it’s incredibly exciting to start something new where we can experiment more with narrative game design.

 

Written By Zach Jackson

Despite a childhood playing survival horrors, point and clicks and beat ’em ups, these days Zach tries to convince people that Homefront: The Revolution is a good game while pining for a sequel to The Order: 1886 and a live-action Treasure Planet film. Carlton, Burnley FC & SJ Sharks fan. Get around him on Twitter @tightinthejorts

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