In true Quake fashion, you’ll have an arsenal of powerful and unique weapons, each of which will feel familiar to long-time Quake players. “No loadouts, no limit to the amount of guns you can carry,” Willits assured the crowd. “Time the weapon pickups, or kill your opponents. That’s how you get weapons in a Quake game.”
Willits also surprised the crowd with the announcement of the first public exhibition match of Quake Champions, to be held live on stage during the QuakeCon Finals Party on Saturday night. A select group of competitive players will face off to give attendees an exclusive preview of what to expect from the new Quake.
Quake Champions will be going into closed beta in 2017, so it won’t be too much longer before you’ll be able to get your hands on the heart-thumping arena-style FPS and see for yourself just how fast it is, running at 120hz with unlocked framerates.
With plans for leagues, tournaments and more, Quake Champions is poised to be an eSports powerhouse. Learn more about id Softwars’s approach to eSports in this interview with Tim Willits.
Although he has been gaming since the Sega Mega Drive launched in 1990, he still sucks at most games. When not being trash he watches French horror films, drinks herbal tea and secretly loves the music of Taylor Swift.




