It’s the done thing these days to announce a new game well before it’s ready to be unveiled to the world only to delay the shit out of it. The most common reason is because extra time is needed for the development team to execute their ambitious vision.
Very few AAA titles make it through this cycle unaffected, with Fallout 4 being one of the only recent titles in memory to have been announced and promptly delivered on time. Sadly, news has broken this morning of another big title that has been caught in the web of delayed games.
Scalebound, the dragon-centric, action-RPG Xbox One exclusive from acclaimed Japanese developers, PlatinumGames, has seen its release moved from the second half of 2016 into 2017. Scalebound was first revealed at E3 2014 with an impressive CGI trailer that showcased the bond between man and dragon.
Check out the update from PlatinumGames below for the full details:
As we enter into 2016, we want to provide you with an update on Scalebound, the upcoming Xbox One-exclusive action-RPG that lets you fight alongside a fearsome dragon named Thuban.
Development on the game is going well and we’re really happy with how it’s coming together. Scalebound is one of the biggest games PlatinumGames has ever created: an epic adventure filled with exploration and fantasy gameplay, inventive multiplayer, and action-packed battles on an unbelievable scale – all set in a beautiful and evolving world. It’s the game our team has always dreamed of making.
In order to deliver on our ambitious vision and ensure that Scalebound lives up to expectations, we will be launching the game in 2017. This will give us the time needed to bring to life all the innovative features and thrilling gameplay experiences that we have planned.
We know you’re excited to see more and thank you for your patience. Scalebound is a truly special project that’s been several years in the making, and we are very proud and inspired by all the work our team has done so far.
We will be sharing more about our vision for Scalebound later this year and can’t wait to give you a closer look at the world of Draconis and the incredible creatures and experiences we’re building.
While I’m disappointed that I won’t get to play this game until next year, it’s probably a good thing as it’s one less game that will inevitably be added to my backlog.
Are you spewing about this latest delay? Let us know in the comments.