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Suicide Squad Developer Rocksteady Reportedly Hit With Layoffs

The company’s QA department has been slashed

In a communication to Eurogamer, Rocksteady staff have been hit with redundancies following the underperformance of Suicide Squad: Kill the Justice League.

The most impacted section of the business is the QA department, reporting that the team has had its numbers slashed from 33 members to just 15 – with the reason for the change cited as “restructuring”. Eurogamer also report that the further job losses extend outside of QA, with one staff member even sharing to social media that they were made redundant while on paternity leave.

The figures for Warner Bros. gaming were not good ones, with a pretty blunt reveal that over $200 million USD was lost on the game – so cost cutting measures were inevitable. The cruel irony is that with the loss targeting roles in the QA department, the overall quality of future projects will now be put in jeopardy – with Rocksteady’s senior management even acknowledging this to be a quantifiable risk.

With approximately 50,000 copies sold during the initial release period on Steam, the Suicide Squad did not look to be escaping their neck bombs any time soon – further compounded by the early giveaway of the game via Prime Gaming. Curiously, there are still reports that Rocksteady does have a new title in the works, so the studio may yet be safe from being overtly shut down.

But for now, it is still yet another case of people losing their jobs – and it sucks no matter how you slice it.

Is any of this surprising to you? Let us know in the comments or on social media.

Shoutouts to Eurogamer.

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Written By Ash Wayling

Known throughout the interwebs simply as M0D3Rn, Ash is bad at video games. An old guard gamer who suffers from being generally opinionated, it comes as no surprise that he is both brutally loyal and yet, fiercely whimsical about all things electronic. On occasion will make a youtube video that actually gets views. Follow him on YouTube @Bad at Video Games

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