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Aussie-Made Moonlight In Garland Launches In Early Access Today

Cosy city living without the rent nightmare

Moonlight in Garland, the cozy life sim from Melbourne developer Winters Group Estate has launched in Early Access today on Steam. Coming by way of solo developer Violet LeBeaux, who operates under Winters Group Estate, this locally grown, super sweet-looking title sees you piece together an idyllic new life in Garland, complete with an apartment, garden, new friends, and a healthy dose of community driven goals.

LeBeaux’s gorgeous pixel art collides with their optimistic worldview as Moonlight in Garland allows players to be fully absorbed into Garland’s comings and goings, eschewing the typical genre trappings of farms and cottages for the big city. It’s a wonderful idea, crafting a modern landscape that feels more of a piece with most players’ baseline experiences but infusing that grounded setting with cozy elements and at-your-own-pace gameplay.

The game, which you can nab at 10% off right now to celebrate its launch, has been released into Steam’s Early Access to allow LeBeaux more time to focus on the little touches and community feedback to ensure the final product is the best representation of their goals for Moonlight in Garland. “This is my first game project,” they say via Steam, going on to explain. “So while I know what I want to achieve and how I want it to come together, I really value being able to work with the Garland community to make something really special together!”

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As of now the projected complete Moonlight in Garland release date is roughly nine months away but you can check out the game on Steam right here.

Does a new life in the city sound like just the thing you’re looking for? Be sure to let us know in the comments below and on social media.

Written By James Wood

One part pretentious academic and one part goofy dickhead, James is often found defending strange games and frowning at the popular ones, but he's happy to play just about everything in between. An unbridled love for FromSoftware's pantheon, a keen eye for vibes first experiences, and an insistence on the Oxford comma have marked his time in the industry.




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