DOOM Eternal Gameplay Debuts At QuakeCon, Looks Bloody Hectic

DOOM Eternal Gameplay Debuts At QuakeCon, Looks Bloody Hectic

Publishing powerhouse Bethesda had a bit of a sleeper hit on their hands with 2016’s DOOM reboot, so it’s no wonder that a sequel was announced (to much applause) at this year’s E3. DOOM Eternal was officially revealed at Bethesda’s press conference that weekend, but fans have yet to see any actual footage of the game in action, until now.

With QuakeCon currently taking place, Bethesda took the opportunity to run a keynote covering some of their biggest current and upcoming titles, including Quake Champions, The Elder Scrolls Online and Rage 2. By far the biggest highlight of the presentation though, is a first look at gameplay from DOOM Eternal alongside some interesting details. Let’s get to the good stuff first though, here’s that sweet, blisteringly fast, brutal demon-slaying action:

There’s a tonne of detail to be gleaned from watching the footage. Things like the grappling, climbing, dashing, new weapons and enemies and more. Perhaps most interesting is the reveal of a Souls-like multiplayer invasion mechanic where players can take on the role of demons and band together to invade someone else’s game. Oh, and yes, DOOM Eternal will be coming to the Nintendo Switch as well as PS4, Xbox One and PC sometime next year.

Also, this moment is just pure hype:

 

Stick to WellPlayed for more DOOM Eternal news as it comes!

Kieron started gaming on the SEGA Master System, with Sonic the Hedgehog, Alex Kidd and Wonder Boy. The 20-odd years of his life since have not seen his love for platformers falter even slightly. A separate love affair, this time with JRPGs, developed soon after being introduced to Final Fantasy VIII (ie, the best in the series). Further romantic subplots soon blossomed with quirky Japanese games, the occasional flashy AAA action adventure, and an unhealthy number of indie gems. To say that Kieron lies at the center of a tangled, labyrinthine web of sexy video game love would be an understatement.