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Overwatch 2’s Lifeweaver Getting A Sexy New Control Scheme Next Week

A less frustrating experience for your fingers

It’s been less than a week since Overwatch 2 welcomed it’s beautiful flower boy, Lifeweaver, and his kit of curious and concerning abilities. And in that time frame, we already had word that changes will be coming.

Well, those changes have been fast-tracked, because boy howdy they are coming next week:

Really this should come as a massive life-line to the console players of Overwatch 2, who were the most vocal about the bloat of inputs needed to pull off even generic manoeuvres. In a surprising twist, Aaron Keller does note that the old control scheme will still be available as a toggled option for those that relish the frenetic finger festival that Lifeweaver offered.

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There is also a stinger at the end of these tweets, mentioning “coming balance changes” for our fragrant lad – meaning that beyond his inputs, he may well be getting some tweaks. Perhaps the most vocal feedback people have offered for Lifeweaver is the mechanic that his movement is slowed when charging his primary healing weapon – something that honestly feels pretty trash in game. Perhaps this might be a targeted change? All will be revealed when Lead Hero Designer Alex Dawson weighs in; right now the only mention is that balance changes are “still being considered.”

Have you had a chance to play Lifeweaver yet? How are you finding Overwatch 2 Season 4? Let us know in the comments or on social media.

Written By Ash Wayling

Known throughout the interwebs simply as M0D3Rn, Ash is bad at video games. An old guard gamer who suffers from being generally opinionated, it comes as no surprise that he is both brutally loyal and yet, fiercely whimsical about all things electronic. On occasion will make a youtube video that actually gets views. Follow him on YouTube @Bad at Video Games

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