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Sonic Frontiers Gameplay Premiere Grabbed My Curiousity But Not My Interest

Zooming across the land looks a little bland

Debuting today as part of IGN First for the month of June, we get to see seven minutes of Sonic Frontiers gameplay.

I find myself neither overwhelmed or underwhelmed. Just …whelmed?

It’s a unique and curious world, but I find myself strained to call it interesting. There is a mystery on this strange island of floating grindrails and convenient Sonic-springs, but the gameplay footage has done little to inspire me to get to the bottom of it. Many have described it as resembling a “Tech Demo”, and it appears I have no original thoughts of my own, because I absolutely agree. The presentation does entirely come across like on of those many “Sonic the Hedgehog Remade in Unreal 5 Engine [PRANK! GONE WRONG!]” videos that permeate the YouTube sphere.

That’s not to say it looks dreadful – just woefully unfinished. The movement for the blue blur is serviceable, and the myriad of navigation options available to him does suggest a fun player-driven choice when zipping across the landscape. But with the deep mystery still present regarding the narrative and the antagonist, it’s a hard sell.

How did you feel about the gameplay reveal? Let us know in the comments or on our social media.

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Written By Ash Wayling

Known throughout the interwebs simply as M0D3Rn, Ash is bad at video games. An old guard gamer who suffers from being generally opinionated, it comes as no surprise that he is both brutally loyal and yet, fiercely whimsical about all things electronic. On occasion will make a youtube video that actually gets views. Follow him on YouTube @Bad at Video Games

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