Interview Dragon Racing, Dragon Snoots and Dragon…Sheep? Talking Draconic With The WoW Expansion Devs Let's talk about all things winged and scaly Ash WaylingApril 22, 2022
Interview Killing With Style – Investigating The New Hotness In Shadow Warrior 3 We ask the ninja master behind Shadow Warrior 3 about the newest methods of murder Ash WaylingFebruary 25, 2022
Feature Shaping Creation From Death – How The WoW Developers Crafted Eternity’s End We had a chat to the designers behind creating the end of the beginning Ash WaylingFebruary 24, 2022
Interview Battlefield Portal Is An Exciting First For The Series That Puts The Community In The Driver’s Seat We chat with Senior Game Designer Rob Donovan about Portal's huge potential Adam RyanJuly 26, 2021
Interview Double Fine’s Lisette Titre-Montgomery And Tim Schafer On Returning To The World Of Psychonauts We sat down (virtually) with Double Fine Kieron VerbruggeJuly 19, 2021
News We Spoke To Double Fine’s Tim Schafer About Difficulty And Accessibility In Video Games Psychonauts is for everyone Kieron VerbruggeJuly 19, 2021
Interview How Guardians of the Galaxy Puts Choice And Consequence At The Centre Of Its Original Take On Marvel’s Universe Our deep dive with Eidos Montreal Kieron VerbruggeJune 14, 2021
Feature Biomutant Wants To Make You The Master Of Your Own Furry Fantasy Kung Fu'd for thought Kieron VerbruggeJuly 4, 2020
Feature V1 Interactive’s Founder Marcus Lehto Talks About The Creative Direction Behind Disintegration Halo's co-creator talks about their new genre-blending title Adam RyanJuly 3, 2020
Feature Chinatown Detective Agency Is Carmen Sandiego In The Future (da na na) Won't you take me to (da na na) Chinatown Arana JudithApril 28, 2020