Every year, Melbourne International Games Week brings local, national, and international game developers together for a week of creativity, networking, business development, and play. One of the highlights of MIGW is the Australian Game Developer Awards (AGDA), which recognises Australian studios and developers, and their games.
This year’s list of AGDA nominees is especially exciting because it’s come off the back of a year full of stellar releases by Australian developers. With nominees like Florence, Paperbark and That Boy Is A Monstr, it’s an incredibly diverse group with a wide range of experiences, messages and inspiration to offer.
The biggest news for me, however, is the award of Game of the Year going to The Voxel Agents’ absolutely stellar The Gardens Between. I gave the game a 9/10 in my review here on WellPlayed, citing it as one of the best indie gaming experiences I’ve ever had. A huge congratulations goes to the team and the wonderful work they’ve done.
The full list of winners, as selected by the Game Developers’ Association of Australia (GDAA) can be found below:
● Studio of the Year: Team Cherry
The Gardens Between
Congratulations to all the nominees and winners, and kudos for showing the world just what the Australian development scene is capable of!
Kieron's been gaming ever since he could first speak the words "Blast Processing" and hasn't lost his love for platformers and JRPGs since. A connoisseur of avant-garde indie experiences and underground cult classics, Kieron is a devout worshipper at the churches of Double Fine and Annapurna Interactive, to drop just a couple of names.