10 Million Players Have Jumped Aboard Apex Legends In Just 72 Hours

It is official, Apex Legends is blowing up.

For a game with almost zero marketing prior to a surprise launch you have to hand it to the developers behind Respawn who have not only created one of the most inventive shooters to come around in a very long time, but also one of the most successful in such a short period of time.

Since Monday, Apex Legends has landed 10 million players (and a concurrent player count of over a million) according to EA, and that number is only going to grow as the game continues to dominate Twitch, Reddit and social media as well as the age old word of mouth.

To put this into perspective, Fortnite took two weeks to hit this mark. Apex has taken 3 days.

Respawn head honcho and all round great dude Vince Zampella had this to say about all the great news

In 72 hours, over 10 million players have jumped into Apex Legends and we’ve breached 1 million concurrent players!

This has been a truly incredible journey. We tested and tweaked. We argued and agreed. We got to a point where we felt some magic. We knew it would be risky to take the franchise in this direction, to go free to play, and do a surprise launch. But we fell in love with Apex Legends and wanted, needed, other people to play it too.

We hoped you’d love it as much as us, but never in our wildest dreams could we have expected the outpouring of support and positivity we’ve seen. From all of us at Respawn, thank you for giving us and Apex Legends a chance. Thank you for joining us on this journey. This is just the beginning! We have so much more in store for you this year.

After releasing the critically acclaimed Titanfall 1 & 2, yet criminally under performing financially it is nothing but good news for the team at Respawn, who have evidently poured blood sweat and tears into their latest game.

Apex Legends is available now for free on PS4, Xbox One and PC.

A long-time gamer, Trent is a passionate advocate and writer on all things to do with ANZ esports. Before joining the WellPlayed family, Trent was involved in the Australian film industry as well as writing film compositions and ambient electronic music for various labels around the world.