The initial launch period is pretty important for all games, but it’s particularly vital for battle royales. After Fortnite went absolutely nuclear, making a big splash right out of the gate has become a bit of necessity for new titles in the genre.
Fortnite itself had a monster launch, seeing 1 million players dropping out of the battlebus in the first 24 hours, setting a pretty tough pace to match. Respawn Entertainment told Fortnite to hold its beer, smashing onto the scene with Apex Legends raking in a whopping 2.5 million players in its first 24 hours. Crazy numbers right there.
Activision and Infinity Ward’s new free-to-play battle royale entry, Call of Duty: Warzone has now been live for a full day and holy shit are players getting around it. Coming from the Call of Duty Twitter account, it has been announced that Warzone saw a ridiculous 6 million individual players in 24 hours:
https://twitter.com/CallofDuty/status/1237865764167639041?s=20
With a 150 player count mixed with the well-established gunplay from Infinity Ward’s Call of Duty entries, Warzone was already poised to be a major player in the battle royale market, this just solidifies those perceptions.
I’ll be jumping onto Warzone to give it a crack (once the 100gb download finishes) will you? Or will you be sticking with Fortnite or Apex? Let us know.
Adam's undying love for all things PlayStation can only be rivalled by his obsession with vacuuming. Whether it's a Dyson or a DualShock in hand you can guarantee he has a passion for it. PSN: TheVacuumVandal XBL: VacuumVandal Steam: TheVacuumVandal