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Heroes of the Storm – Reworking Tyrael

Does justice continue to prevail with the big rework?

Tyrael was one of the OG characters to enter the Nexus back in the early days of Heroes of the Storm. The Archangel of justice from the Diablo universe was quite the diverse tank with his sweeping abilities to shield himself and allies as well as smite enemies with some nifty ranged capabilities.

Even dying wasn’t enough to stop his justice from detonating in your face after death.

He has most recently seen some pretty heavy changes with the latest Heroes Mecha Storm patch (that also sees him get an epic new skin). These changes intend to see Tyrael become a little stronger in his tank role with an HP increase to 2468 (up from 2296HP) while having his passive spell armour removed completely. Health regeneration has also been increased to 5.14 (up from 4.78).

The fact Tyrael can now smite (E) while moving is quite the game changer for his character that sees an increase of 6 attack damage to 150.

We also see mana cost reductions for his (Q) and (W) El’Druin’s Might and Righteousness. With Might seeing a reduction of 5 (50 down 45) and Righteousness from 60 down 50. We also now have a flat value allied shield charge rate of 40% of the Tyrael shield value.

We are also seeing the removal of a large number of his talents all the way up to 20 including Nexus Blades and Blood for Blood (which by most accounts, was a bit a bit of a DOA talent anyway after its original rework).

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Tyrael has always found play in the pro-scene, and as the HGC heats up (not to mention Heroes of the Dorm 2018 season on the horizon) it’s going to be interesting to see how the resurgence of Tyrael reflects on the ever-shifting meta.

The full list of rework details are as follows.

General

  • Tyrael will now face the target of his Basic Attack after attacking.  This is a visual change, and does not directly affect gameplay
  • Passive Spell Armour has been removed

Stats

  • Base Maximum Health increased from 2296 to 2468
  • Health Regeneration increased from 4.78 to 5.14

Abilities

  • El’druin’s Might (Q)
    • Mana cost reduced from 50 to 45
  • Righteousness (W)
    • Mana cost reduced from 60 to 50
    • Allied Shield amount changed from a flat value to 40% of the Tyrael-only Shield value.
      • This is the same amount of Shields, but it makes it easier to understand new Talent interactions
    • Smite (E)
      • Can now be cast while moving
      • Damage increased from 144 to 150

Talents

  • Level 1
    • Salvation (W)
      • Moved from level 16
      • New functionality:
        • Increase Righteousness’ Tyrael-only Shield amount by 25%. If the Shield is destroyed, heal Tyrael for 125 Health.
      • (New) Justice for All (W)
        • Increases Righteousness’ allied shield value to 100% of the Tyrael-only Shield amount.
      • (New) Ardent Restoration (Passive)
        • Damaging an enemy Hero grants 2.5 Health per Second to Tyrael for 5 seconds.  Stacks up to 10 times.
      • Protection in Death (Trait)
        • Removed
      • Even in Death (Trait)
        • Removed
      • Regeneration Master (Passive)
        • Removed
      • Level 4
        • (New) Stalwart Angel (Q)
          • Tyrael gains 25 Armour while El’druin’s Might is out, and for 3 seconds after teleporting.
        • (New) Bound by Law (Q)
          • Increases El’druin’s Might’s slow amount from 25 to 35%. Tyrael’s Basic Attacks increase the duration of the slow by 1 second, up to 4 seconds.
        • (New) Divine Vigour (Passive)
          • Damaging an enemy with Smite causes Tyrael’s Basic Attacks to heal him for 50% of their damage for 4 seconds.
        • Vigorous Strike (Passive)
          • Removed
        • Level 7
          • Purge Evil (E)
            • Moved from level 1
            • New functionality:
              • Every enemy Hero hit by Smite increases Tyrael’s Basic Attack damage by 30% for 4 seconds
            • Swift Retribution (E)
              • Movement Speed bonus increased from 10 to 20%
              • No longer increases the duration of Smite’s Movement Speed bonus
              • Added functionality:
                • Now also causes Smite’s friendly effect to increase Attack Speed by 25%
              • Angel’s Grace (Q)
                • Removed
              • Zealotry (W)
                • Removed
              • Follow Through (Passive)
                • Removed
              • Level 13
                • Sword of Justice (Q)
                  • Moved from level 16
                  • New functionality:
                    • Can teleport with El’druin’s Might twice, returning to Tyrael’s original position.
                  • Holy Ground (Q)
                    • Moved from level 16
                    • Duration reduced from 4 to 3 seconds
                  • (New) Law and Order (W)
                    • Reduce the cooldown of Righteousness by 1 second for each enemy Hero hit by Smite.  Righteousness increases the damage of your next Smite by 25% for each ally affected.
                  • Burning Rage (Passive)
                    • Removed
                  • Angelic Absorption (W)
                    • Removed
                  • Angelic Might (E)
                    • Removed
                  • Level 16
                    • (New) Burning Halo (Q)
                      • El’druin and Tyrael deal 15 damage per second to nearby enemies. This damage is increased by 100% for Tyrael for 3 seconds after teleporting to El’Druin.
                    • Horadric Reforging (Q)
                      • Moved from level 4
                      • New functionality:
                        • Basic Attacks reduce the cooldown of El’druin’s Might by 1.5 seconds
                      • (New) Smite the Wicked (E)
                        • Smite’s cooldown recharges 100% faster while El’druin is out and for 3 seconds after teleporting to El’Druin
                      • Blood for Blood (Active)
                        • Removed
                      • Level 20
                        • (New) Defence of the Angels (Active)
                          • Activate to reduce all incoming damage by 40% for 5 seconds.  Any time Tyrael or an ally shielded by Righteousness take damage, reduce the cooldown by 3 seconds. 120 second cooldown
                        • (New) Seal of El’druin (Passive)
                          • Every time Tyrael casts a Basic Ability, increase his Attack Speed by 50% for 3 seconds
                        • Nullification Shield (Active)
                          • Removed
                        • Nexus Blades (Passive)
                          • Removed

Written By Trent Saunders

Although he has been gaming since the Sega Mega Drive launched in 1990, he still sucks at most games. When not being trash he watches French horror films, drinks herbal tea and secretly loves the music of Taylor Swift.

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